GameTab
One Tab for Game Night.
Score. Settle. Remember.
A game-night scorekeeper and settlement companion built for the phone on the table.
A game-night companion that stays out of the way.
GameTab keeps scores, rounds, player stats, payouts, settlements, tournaments and game history organized in one browser app. It is designed for the part of game night that usually ends up on paper, in calculators, or scattered across phones.
Instead of building another account-based service, I made the public version local-first. There is no backend, database or external API. Your game data stays in the browser.
Built for the phone sitting on the table.
These are real screenshots from the production build running on an iPhone. The interface is mobile-first, with large tap targets, persistent local sessions and a game-night visual system built around dark burgundy, cream and gold.

Home
Create a party or resume the last locally saved session.

Choose Game
Dedicated scoring modes for different game-night formats.

Round Input
Tap players into finishing order and confirm the ranking.

Running Total
See the latest round and cumulative standings together.

Round Review
Review every result before committing the round.

Party Lobby
Keep the whole night together across players and games.

Profiles & Avatars
Twenty avatar choices and locally saved display profiles.

Recent Parties
Previous sessions remain available in local game history.
More than a score counter.
Rank-based, point-based and purpose-built flows for supported games.
Track each round, verify the result and see cumulative standings.
Automatic payout and settlement calculations for money-based play.
Single-elimination brackets with seeding, byes and live progression.
Profiles, avatars, game history, party history and player statistics.
Add to Home Screen, multiple themes, timer support and touch-friendly UI.
One party, different games.
GameTab includes dedicated flows for the following game-night formats.
No account. No cloud. No external API.
The official Work #002 release intentionally removes the earlier Supabase sharing layer. Game state and history are stored locally in the browser, so the published app has no backend service, external database or account system.
Small stack, real product.
The production GameTab app is built as a static Vite application and hosted separately on Vercel.
Built with AI. Refined by actually using it.
GameTab is Work #002 in The AI Ronin Works — an experiment in using AI to build a practical browser tool without requiring AI at runtime.
The AI Ronin Lab
Try GameTab ↗